
Even within a tier, every class spikes at differing levels, that literally who wins at lvl 3 and who wins at level 4 might shift. Concentration vs no concentration.īasically what I am saying is for any class, there are hundreds of combinations that can influence DPR, that its impractical to ask a such a broad question. It didn't even look at aoe vs single target, damage over time vs upfront damage. My workbook, which only looks at spells was insanely complicated, especially when you have to add in crit chance for spell attack rolls, half damage on failed saves. and even then I had to subdivide based on subclass choices like evoker vs warlock with and without EB invocations, vs wildfire druid with its spirit out.

In total you have about 5-6 different pools to keep track of on top of spells, all of which gain a rather large number upon first getting the ability. I made a very extensive workbook that just looked at spells by spell level vs average monster stats based on CR, which you also had to put in stats, item modifiers. While a decent concept it is clunky to keep track of and overpowered in a few different respects. However, these days if you to search for D&D fifth edition homebrew you. When I first started years ago my creations were just word documents with no real design to them. Homebrewing is creating custom content for specific RPG.

Sum up the variance of each individual choice, and the option with the lowest variance is the best choice). What race/class combos are consider, do you include or exclude feats? What magic item do you use?ĭo you include UA variant class features like ranger casting hunters mark without concentration so they can then cast flame quiver? One of my favorite things to do as a person who enjoys tabletop RPG’s is to homebrew. (For the most part, each class/race/subclass has an ideal for each question, and the further your answer is from that classs ideal, the larger the variance is for that class/race/subclass. They exist, but there are some issues with that, for instance, Level by level, Vs avg AC of all enemies or avg AC based on CR, do you look at burst damage vs sustained (A battlemaster for instance can have an absolutely insane alpha strike, but a champion can do crazy damage per round if you crit fish) Monstrous Compendium Volume One: Spelljammer Creatures
